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COMMUNITY & CREDITS

Thanks to the DJ developer community.

These projects have helped us understand DJ players, music libraries and performance data. We appreciate the work their authors share with the community.

Inspiration and software we use.

To see which components this website uses, and which are listed in the build records for our apps and player software, read the software licenses and notices. That page credits the cdj3k-root code we use and lists the website and desktop versions separately. The projects below are part of the wider community; we do not bundle all of them with OverCue.

UPDATER CODE & EARLY INSPIRATION

CDJ3K-Root

Emma Worley’s project helped inspire OverCue. Our earlier custom updaters and CDJ3000 updater source also use parts of its MIT-licensed framework. See the software notices for the relevant build.

PLAYER EMULATION

cdj3k-emu

A community QEMU-based CDJ3000 emulator for Apple Silicon, exploring player controls, displays, and networking.

PROTOCOL RESEARCH

Dysentery

Deep Symmetry’s research into how devices communicate over Pro DJ Link.

PRO DJ LINK

Beat Link

Deep Symmetry’s Java library for communicating and synchronizing with DJ Link equipment.

LIBRARY & WAVEFORM FORMATS

Crate Digger

Tools for reading rekordbox exports and analysis files, including beat grids, waveforms, and cue information.

REKORDBOX DATA

pyrekordbox

Dylan Jones’s Python tools for interacting with rekordbox databases, analysis data, and settings files.

DEVICE EXPORTS

rekordcrate

Holzhaus’s Rust library for parsing rekordbox device exports.

PRO DJ LINK

prolink-connect

Evan Purkhiser’s TypeScript and JavaScript library for communicating with PROLINK-enabled equipment.

These projects are independent.

Each project has its own authors, licenses, goals and safety requirements. A credit here does not mean its authors endorse OverCue or that we include it in our software. For the components used by OverCue, see our software licenses and notices.

These links are for reference, not recommendations to install anything or a claim that every use is legal everywhere. This page does not host manufacturer firmware or files used to enable player modifications.

Our own open-source work.

ChronoBent is our independent MIT-licensed library for changing audio pitch and tempo, developed by Nicolas Wehmeyer. The current Prepared Stems development source uses it for audio processing. Its source, examples and tests are public; version 0.1.0 is experimental. See the player software notices for its license and details of where it is used.

Website assets.

The OverCue logo, lettering and interface style were designed for this website and the desktop app.